About the course
Learn to build a platformer using GameMaker Language, while growing as a programmer!
What Will I Learn?
Build a platformer with tile collisions
Use finite state machines for input & AI
Use surfaces & data structures
Use marketplace assets to speed up development
- You need GameMaker Studio 2.
- Having basic GML knowledge is recommended but not required.
Welcome! This course is about creating a platformer in GameMaker Studio 2, using GameMaker Language (GML) coding.
It covers many topics, from platforming with tile collisions and finite state machines to data structuresand surfaces. Using the skills learned in this course, you can build a complete platformer with your own story!
Not only that, but the knowledge you gain through my lectures will benefit you in making any kind of game, no matter the genre!
GameMaker Studio 2
GameMaker Studio 2 is an amazing 2D game engine, made by YoYo Games. It is easy and effective to start with, and great to work with bigger & advanced projects.
I have been with GameMaker for a long time, and I love making games. But more than that, I love teaching others how to do so. I have been an instructor on Udemy for 2 years. I also have a website (GameDev Palace) and a YouTube channel (GameMakerStation). My courses have a 4.5+ star rating.
With this course, you also get a free link to my pop-up textbox asset, which is a paid asset on the GameMaker Marketplace. In the course, I also show you how to use it. It can prove very useful while making games!
So, check out the trailer and the preview lectures to see if this course is for you.
See you in the course!
Who is the target audience?
- Anyone new to GameMaker
- Anyone who wants to learn how a platformer is made in GameMaker
- Any user with basic GML knowledge
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