About the course
Dive in learning the fundamentals of User Experience based on process, design and techniques.
User Experience (UX) design is a theoretical understanding of how users interact with websites. It is the process of enhancing user satisfaction with a product by improving the usability, accessibility, and pleasure provided in interacting with the product. Everything humans interact with, has an experience associated with it. Some are good, some are bad, but only recently have we begun to consciously design these experiences. We are now at the point when experience-design has suddenly exploded into the consciousness of business people and ordinary people all over the world. A poor user experience leads to losing customers and in turn the company loses money.
You will start your journey by looking at how to set up your UX design process and defining the set steps and interactions a user is engaging in. Here you will learn ideation and sketching and explore business needs, idea grouping, and idea generation. Then you’ll understand some rules around the technology, its Interaction types, UI Sketching, explore UI patters and finally review and iterate on your own sketches. Taking these sketches ahead, learn to build on them by creating a low-fidelity prototype. Explore the need for using these prototypes and Invision App, connecting prototypes via Invision App, and sharing.
Finally, we’ll monitor and review some of the feedback received from our users by using and deploying Invision App.
Style and Approach
With a step-by-step approach, these videos are an easy-to-understand guide, filled with real-world use cases involving process, design, and techniques, helping you build a strong foundation in user experience design.
What You Will Learn
- Explore ideation and sketching and how to generate ideas by understanding user and business needs.
- Illustrate the Idea Grouping and Idea Choice techniques based on business requirements
- Learn how to sketch and identify usable patterns, and review and sketch solutions.
- Explore low-fidelity prototyping, take photos, upload photos, and connect prototypes via Invision App.
- Understand how prototyping works with real-world examples
- Test and iterate low-fidelity user experience scenarios.
Chris R. Becker
Chris R. Becker is an Imaginative and creative Sr. UX designer/IxD/design thinker and educator, a creative thinker with the ability to design across media platforms from the web to iOS and Android as well as SaaS and service design. He is a versatile designer and systems thinker with problem solving skills for User Experience Design, organized and passionate with a passion for following design problems from concept to finished product. He is well versed in Agile product development methodologies but flexible with the waterfall techniques as well. He applies LEAN UX methods to rapid prototyping, design research, and user testing to take ideas from the drawing board to the real world.
He leads Design thinking workshops and UX deliverables, all the while using communication skills both in the class room and for client presentations. Participates in making through Fine Art & Graphic Design background, which leads to a variety of creative thinking, design thinking, human center design research, user testing, and problem-solving skills. His studies have included courses in rapid prototyping, usability/heuristics, human centered design research, design thinking, painting, sculpture, drawing, print making, archetypes, graphic design, typography, systems theory, media theory, programming, drawing, motion, and art history.
Specialties: Design thinking, user experience design, information architecture, branding, identity design, conceptual modeling, rapid prototyping, user interface, brainstorming, product design, advertising, retail design, interactive art director, wireframes, application GUI design, multimedia presentations, production artist, web master, social media, UX strategy development.